Are you interested in joining us?
If you like to solve challenging problems, Silicon Studio is for you.
Current Openings
Graphics engineer
Recruitment Background
We are looking for highly motivated engineer to join the development of cutting-edge 3D rendering techniques in collaboration with global leaders of the industry.
Come and join us to share your experience and stay current with the latest and upcoming rendering techniques and platforms.
Job Description
- Development of graphics middleware or applications
- Architecture, implementation, optimization and maintenance of real-time computer graphics programs
- Multi-platform architecture
Required Skills
- Strong C++ skills
- Experience using rendering API (DirectX12, Vulkan, OpenGL) or consoles (PS4/5 or Xbox One/Series)
- Efficient programming, algorithm, and code optimization skills
- Fluent in either English or Japanese
Preferred Skills
- Experience writing shaders and knowledge of modern rendering techniques
- Experience with cross-platform game engines (UnrealEngine, Unity, proprietary engine)
- Experience with .net, C#, Python, JavaScript
- DCC tools/plug-in development experience
- Experience in device driver development in Linux or embedded systems
- GPGPU optimization
- Good English and Japanese language skills
How to apply
Please email your resume to careers@siliconstudio.co.jp.
General career information
Company Location | 1-21-3 Ebisu Shibuya-ku, Tokyo 150-0013 Japan |
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Salary | Depending on experience |
Bonus | Twice a year (June, December) |
Salary review | Every year |
Holiday | Saturdays, Sundays, and holidays New Year holidays Summer vacation |
Paid leave | 15 days or more per year |