SILICON STUDIO ANNOUNCE YEBIS 2 AVAILABLE FOR Sony Computer Entertainment’s PLAYSTATION®4 SOFTWARE TITLE DEVELOPMENT
YEBIS 2 Provides Powerful Post-Rendering Lighting Solutions for All Levels of Game Development, Including Next-Gen Consoles
Tokyo, Japan – March 13th, 2013 – Silicon Studio, a middleware provider based in Japan, announced today that YEBIS 2 is available for PlayStation®4 entertainment system. YEBIS 2 is a real-time post-processing middleware that transforms current and next-gen development with physically-based optics simulation and high-quality, next-generation lens effects. YEBIS 2 is a foundational middleware solution for AAA next-gen gaming.
Silicon Studio is bringing YEBIS 2, as well as additional middleware solutions, to Western developers in a multinational outreach campaign. Silicon Studio’s software is efficient and powerful, having been utilized by Tecmo Koei, Square Enix, Idea Factory, From Software, and many more.
Interested developers can download a free trial link of YEBIS 2 here:
https://www.siliconstudio.co.jp/middleware/yebis/en/trial/download/
Notable features YEBIS 2 provides include:
- Multi-color customizable glare effects – YEBIS 2 offers a myriad of glare effects including the HDR effect, with full customization of each one.
- Depth of field effects – Developers can apply amazing bokeh effects as realistic as photographing with real lens.
- Motion Blur - Applied independently on a scene, object or character, YEBIS 2 makes fast movements even more realistic.
- Physically Accurate optical post-effects – YEBIS 2 offers different post-effects ranging from highly realistic to more dramatic effects.
- Three selectable HDR rendering effects - All post-effects interface with the HDR rendering pipeline to select one of the three HDR types, based on performance, target platform and the graphics engine design.
- Easy to install architecture that supports Direct X 11 - Direct installation of YEBIS 2 without any major revision of the graphics engine, and immediate connection.
- Real-time color adjustment effects - Color adjustment of rendering effects in real-time: monotone, sepia tone, saturation and much more.
- Proprietary algorithm balancing quality and performance - The scalability of the design ensures a balance between speed, high quality and performance.
“We are very excited to bring YEBIS 2, and the rest of our software, to Western developers,” said Mr. Takehiko Terada, CEO, Silicon Studio. “We are confident that developers will find that our middleware easy to use, powerful, and effective in manifesting their visions perfectly.”
Silicon Studio will be sharing examples of their products at GDC 2013, notably YEBIS 2, the world's only middleware with physically based optics simulation.
More information on Silicon Studios can be found at the homepage here:
https://www.siliconstudio.co.jp/en/
More information, footage, and screenshots on YEBIS 2 can be found here:
https://www.siliconstudio.co.jp/middleware/yebis/en/
ABOUT SILICON STUDIO
Silicon Studio is a global minded company located in Tokyo, Japan. It was established in year 2000 with the mission to deliver innovation in the digital entertainment technology and contents industry. We aim to provide the highest standard in areas including rendering technology, research and development methods, game content development and online game solutions. To achieve highest productivity, we created 4 studios working in synergy: MiddlewareStudio, ContentsStudio, SolutionStudio and AgentStudio.
From fundamental development to integration and implementation, we respond seamlessly and also support all aspects of our client’s digital contents business and contribute to assist their success.
“PlayStation“ is a registered trademark of Sony Computer Entertainment Inc.
YEBIS is a registered trademark of Silicon Studio Corporation.
The other company and product names used herein may be trademarks of their respective owners and are used for the benefit of those owners.