2019
- Feb 28, 2019
- News Releases
- Silicon Studio and group company Ilinx support development of Square Enix’s new title “LEFT ALIVE” and provide game engine “OROCHI 4” with rendering engine “Mizuchi”
2017
- Feb 21, 2017
- News Releases
- Silicon Studio "GDC2017" Game engine Xenko to announce official release, Special co-promotion with MSI (Japan) and PearlAbyss Corp. (S. Korea) for YEBIS
2016
- Sep 13, 2016
- News Releases
- Tokyo Game Show 2016, Silicon Studio to exhibit latest version of "Mizuchi" tech demo "YURI", and playable demo of "Square Enix Co., Ltd." title "Figureheads" highlighting usage of "YEBIS" post-effects
- Apr 14, 2016
- News Releases
- Silicon Studio accelerating efforts into VR tech development for a variety of industries: Architecture, construction, automotive, games, and video production ~Tech demos to debut at various events held in 2016~
- Mar 4, 2016
- News Releases
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Silicon Studio "GDC2016"
Skin rendering demo for "Mizuchi" rendering engine,New product "YEBIS for Maya", C# game engine "Xenko"
2015
- Feb 9, 2015
- Media
-
Kitguru
Silicon Studios to show off new ‘Mizuchi’ game engine at GDC
- Feb 7, 2015
- Media
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Dual Shockers
Silicon Studio’s Advanced Engine “Mizuchi” Will be Shown on PS4 For the First Time at GDC
- Feb 2, 2015
- News Releases
- Silicon Studio to Showcase New “Mizuchi” Rendering Engine Tools for the First Time at GDC 2015
2014
- Dec 11, 2014
- Media
-
Dual Shockers
Silicon Studio’s New Engine Already Runs on PS4 at 30 FPS in 1080p, and It Looks Fantastic